The App object is a key component of the Immerse SDK, managing the connection to the platform, initialising the SDK and starting up various services
Only one App object is permitted in an Immerse application (it is a Singleton). If another Scene is loaded with an App object, the second instance will destroy itself and cause an error.
It is located in the
ImmerseSystem hierarchy, where all Singleton instances are found.
App component is added, it will also add the following components to the same GameObject:
Read more in the Immerse SDK Class Library
More detail available in
Updated 3 months ago