This feature requires the Immerse SDK Enterprise Edition
This is different to the free Immerse SDK. Contact [email protected] if you require access.
The highlight package provides a method of contextually highlighting GameObjects in your scene. The package also provides an integration with the Interaction package's Snapper component, to show an outline when snapping an object.
The configuration options for the highlight package allow you to control which material is used to draw the highlight and also to decide which Layer they should be rendered on.
The default highlight material provides an inner glow effect. This material/shader can be swapped out for whatever you like, whilst maintaining the rest of the package's functionality.
Updated 7 months ago