PIN Input
This feature requires the Immerse SDK Enterprise Edition
This is different to the free Immerse SDK. Contact [email protected] if you require access.
Understand the difference between the Free and Enterprise SDK
A PIN is typically used for identifying a user on application built for Android devices such as VR headsets. PINs can be generated on the platform for a Session and also from the Unity Editor by using the Developer Session tools, to invite guess users to your test session.


Included PIN input prefab
The PIN input prefab can be replaced/modified with your own version. Included in the SDK are two variants that are intended for use with the Interaction Package.
Updated 3 months ago