Immerse

Spawn Object

Step 5 of 13 |10 mins

Scene Object

Camera Targets

Description

The Spawn Object's transform position and rotation is used to place the VR user when an Immerse Scene is joined.

Each scene can have zero or more Spawn objects. If the scene has none, the position and rotation of the Scene wil be used. If there is more than one Spawn object, the SDK will randomly choose one of them to place each VR user.

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Immerse SDK Class Library

More detail available in ImmerseSDK.Spawn

Unity Editor Component

The Teleport Here button appears in playmode, this will teleport your local avatar to the spawn object's current position when pressed.

Scene Object

Camera Targets

Updated 3 months ago

Spawn Object


Step 5 of 13 |10 mins

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