Spawn Object's transform position and rotation is used to place the VR user when an Immerse Scene is joined.
Each scene can have zero or more
Spawn objects. If the scene has none, the position and rotation of the
Scene wil be used. If there is more than one Spawn object, the SDK will randomly choose one of them to place each VR user.
Immerse SDK Class Library
More detail available in
The Teleport Here button appears in playmode, this will teleport your local avatar to the spawn object's current position when pressed.
Updated 3 months ago